Author Archive for Avalon512

16
Aug
09

RSM? Or Rune Guys?

I never thought it would come to this!

After almost two months here at WordPress, my fellow Rune Guys staffer Piguy (Hai Ching Lu ingame) brought up a good point – that as a Rune Guys staff writer, I should be devoted to the community and not to my own separate RuneScape fansite/blog.

The thing is, I created this blog originally as a sort of companion site to the Rune Guys blog. Lately, however, Piguy has been right. So I’ve decided to take down the RSM blog and plug the Rune Guys once and for all.

02
Aug
09

The Making of an RSM Article

After one month of publishing at WordPress I’ve decided to let you readers in on how I come about writing articles, guides and more.

I’m going to start out with guides. As you’ve probably noticed, most of my guides have what I call “Blurbs” at the beginning. These are mainly just little snippets of info about the skill that can be useful to people who are new to the skill or want to look into training it or getting 99. These “blurbs” make the guides open with information that gets straight to the point about the skill, leaving the rest open for more general tips or training guidelines.
Whenever possible, I try to include XP/hour or “x number of item to reach x level” descriptions for each step of the way to 99. This helps players plan their goals without having to use a calculator. Including the loss or profit gain is also helpful in aiding players to how much they will lose and if different, more cost-efficient methods are available.

Articles can be a little different. As you can imagine, I can brainstorm for quite some time on what to write about, as a weekly article can sometimes be nerve-wracking. I try to write about interesting topics effecting the RuneScape or RSM community, but sometimes I’ll go “cheap” on you guys and release a post detailing a new guide instead.
Articles that are fun to write, like my book review or “A Guide to n00bs,” will often make it onto the site because my general idea is that something fun to write should be something fun to read. Feedback from the Twitter community also helps on making article decisions.
Going back to what is fun to write, I will oftentimes start writing an article, get maybe a few paragraphs in or a page’s worth in Microsoft Word and decide if I like the article. If I do I’ll keep writing. If I don’t, I will usually save the document and brainstorm something else, or find a way to make the article more entertaining.

Update reviews are probably my favorite posts to pen – erm, keyboard. I try to release update reviews the day of the update’s release on RuneScape, but sometimes the article may not get up until Wednesday of that week, but preferably not any later. I use my own rating systems for the articles, a description of which follows:
Usefulness of this update: This basically just is a rating of how useful the update is in game or on the website from my point of view. If the update isn’t very coherent or just plain isn’t useful/is bad the rating will be low.
Practicality of this update: This rating shows how practical the update is. Was it foreshadowed in a Developer’s Blog or Behind the Scenes? If so, how long ago? If the answer to the former question is “yes,” then the rating will be high. If the update is something players have wanted for a long time, the rating will be high.
How much I like this update: This is basically just a representation of, well, how much I like the update. Obviously I’m free-to-play, so if an update has no new content for me then the rating will be low. However, updates like the rune energy update, dungeon maps, animations pack 1, etc. that benefit free players as equally as members will receive high ratings.
Overall: This rating is simply an average of the three other ratings. It’s just a total representation of the week’s update in a simple x/5 rating.

My newly launched series of Concepts articles has my excited because it will give me a new medium every week to express what I think should be added into the game to all my readers. These articles will almost always make it onto the site because they are fun to write, mostly because I can just dream up anything I want and write about it as if it’s been implemented into the game, or just provide a list of theoretical updates much like I would envision would appear in the In Other News section.

Time for a little statistical viewpoint of things! Obviously, I get more views on days when I post new articles or guides mostly through my Twitter followers. I also get quite a few hits from search results alone, and the day that my Twitter buddy @Linkbuilder linked to my very first post, my Magic guide, on his own site (www.rskillers.info), the view jumped.
The peak of views each day has exceeded 40, something that I’m pretty happy about. The average day has 18-25 views, still a high amount by my standards. So far, over the course of one month, I have received fairly formidable 500+ total views of www.thersmasters.wordpress.com. So thanks to all of you regular readers who have bookmarked the site and visit on a regular basis.

All that being said, I think it’s time once again to plug guest writers. I haven’t had any emails at all so far since setting up thersmasters@gmail.com, so send in any guides or articles for this blog and with any luck I’ll put them up, obviously crediting the author in full. But please, no copy and pasting from sites like RuneHQ, Zybez, etc.

And just a little preview of what’s to come…
•    This blog will soon be part of www.runeguys.com. Being a staff writer for the Rune Guys is an underlying part of this blog and I think that having my blog hosted with the site will drive more traffic both ways.
•    Quest guides! Having conquered skill guide I now plan to move on to quest guides. Hopefully these guides will help you finish quests and reap their rewards; currently I have none in development, but I plan to make my very own guides for most, if not all, free-to-play quests.

31
Jul
09

RuneScape Concepts Batch 1

I’m going to be starting a series of regular articles that will go along with the weekly update reviews coming out on Tuesdays or Wednesdays and other articles coming out on Fridays. These posts will be just my miscellaneous suggestions for new content in RuneScape, similar to Patch Notes or In Other News blurbs, or they can be full-blown “guides” that cover a new skill, quest, area, dungeon, etc. I’m putting this up because as I am not a member and I do not have more than 12.5m XP I have no forum voice and no way to reach out to the community directly, so here goes:

For this week I have a generic list of little things I would add to the game.
•    Clan Chat announcements. When I’m Runecrafting or doing other skills that require a lot of attention, I find it annoying to have to switch back to the Clan Chat menu to see who’s in the chat. Instead, I think a simple message like “Avalon512 has entered your Clan Chat” would be much better.
•   Notes on your game screen. Sure, the new Notes tab is awesome, but who can remember something they put on there without it constantly in their face? I think another good idea would be to be able to put chosen notes up on your game screen to constantly remind your of things.
•    An Overall XP box. Just like when you hover over a skill level to see the current XP and how close the next level is, I think you should be able to hover over your total level and see the amount of total XP you have.
•    A public chat filter. Just like the Game tab has a “Filter” tab, I think that the Public tab should have one too, like for people at the Grand Exchange who repeatedly type in “Buying rune pl8 50k” over and over again. This could reduce lag while still allowing you to talk to other people without a constant flood of public chat.
•    Glasses on characters! I wear glasses in real life, so when I find no option for my RuneScape avatar to have glasses I’m pretty bummed. And not as a headgear item – just as an option at the hairdresser for instance. A little box reading “Glasses” that could be checked or unchecked would be fine. =)
•    Will JaGeX just hurry up and let us open the trapdoor in the Grand Exchange? It’s DRIVING ME NUTS!

That’s all for this week. Next week I’ll have a more in-depth post on brand-new content. Thanks for reading.

28
Jul
09

RuneScape Update Review: 7/28/09

Much again, the content of an update is something that isn’t a surprise. Two Guaranteed Content polls are put into effect for this week, one being for a new pub and another for a new Slayer creature. That along with the new animations shown in a Developer’s Blog recently makes this week not one filled with cries of “JaGeX sucks!” because people already had a chance to say that when the poll results and blog post came out.

Not that they would have any reason to say that.

This is another week where the majority of the updates are geared for members but free-to-play gets some little things that are actually quite good for us. The fact alone that JaGeX decided to rework popular member’s weapons like the whip, godswords, etc. along with rune scimitars and longswords is a nice gesture, especially because I had to live through two weeks of my member friends saying how great RuneScape HD beta is while I was stuck looking at “An Image of The Future” news posts and in standard detail. My only gripe about this is that the rune scimitar now looks a lot different compared to the rune platebody and other armor, along with how it’s held in your hand like the old way of holding 2hs. The new animations are pretty cool; for the rune scimitar, at least. I’ve heard from some of my friends that the whip’s new animations aren’t great. Oh well. I’m sure in a few months it’ll all seem better, much like how I hated the new full helms when RuneScape HD was released to free players.

Now it’s time for some ratings:

Usefulness of this update: 3/5
Practicality of this update: 5/5
How much I like this update: 5/5
Overall: 4.3/5

25
Jul
09

The RSM Skill Guides index is completed!

Today I bring you the two newest guides on the RSM site: skill guides for Ranged and Crafting! This completes the index of skill guides here.  Look forward to revisions, miscellaneous guides, minigame guides and much more.